Uberstrike varies from Paradise Paintball in many ways. In November 2012, UberStrike had over 1.3 million Monthly Active Users and 1.1 million Likes on Facebook, making it the first and largest FPS on Facebook for 2 years straight. The game was renamed UberStrike on November 17, 2010, to align with the changes in theme and gameplay toward a fantasy shooter. Ī new version, Paradise Paintball 4.0, now known as UberStrike, was released on September 14, 2010, thus ending the 'PP3D Era', including a thorough redesign of the lobby, UI, maps, and a number of new guns, armors and gear. On 2 April 2009, the game was reviewed by Inside Social Games. The game hit 1 million downloads on. The game had more than 100% growth in monthly active users in the past month and past three months respectively on Facebook. "Paradise Paintball" was one of the very first applications to be verified by Facebook with the video preview of the game shown in Facebook's promotional video. It was also one of the few gaming applications that was selected for the video. Screenshot of Paradise Paintball, UberStrike before v4.0. "Paradise Paintball" is thought to be the first 3D browser based game with real time micropayment systems, where users will be able to purchase virtual goods or top up on credits without having to quit the game. Single player features are only present during practice sessions. It offered both single and multiplayer first-person shooter experiences and can be played across most internet browsers, in Mac or Windows and via Facebook, MySpace or Apple Dashboard. "Paradise Paintball" was the world's first "Social Shooter". The game was ranked number 1 worldwide on Apple Dashboard for four months after its debut in November 2008 and is the first real-time 3D multiplayer game ever launched on Facebook and MySpace, where it was awarded "Best New App" at GDC in March 2010 Paradise Paintball was launched in November 2008. Uberstrike was developed and published by CMUNE, founded in 2007 by Shaun Lelacheur Sales and Ludovic Bodin.